vlw.se/assets/js/modules/glitch/GlitchWorker.js
Victor Westerlund 55a8234800 refactor: move CSS and JS assets to directory in project root (#72)
In this PR we move all of the CSS and JavaScript assets from the public assets directory to a new directory in the project root. The main reason for this is that I would like to believe this makes them easier to find. Since all CSS and JS is bundled with each page anyways there is no need to access these directly from a public directory. The main argument against this I think would be "transparency". We already run this site with `display_php_source=true` in Vegvisir (so page source code can be inspected by appending `.php` to the end of a url. But there is of course no reason to trust that it's the actual source code.

Reviewed-on: https://codeberg.org/vlw/vlw.se/pulls/72
2026-04-05 12:18:10 +02:00

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JavaScript

importScripts("./Generator.mjs");
class GlitchWorker extends Generator {
constructor() {
super();
// Delay between these values
this.config = {
glitch: { min: 500, max: 2500 },
randBg: { min: 5000, max: 5000 }
}
this._timers = {};
self.addEventListener("message", event => this.message(event));
self.postMessage("READY");
}
// Run a scoped function on a random interval between
queue(func) {
clearTimeout(this._timers[func]);
const next = Generator.randInt(this.config[func].min, this.config[func].max);
this._timers[func] = setTimeout(() => this.queue(func), next);
this[func]?.();
}
// Set background by id and stop randBg animation
async forceBg(id) {
clearTimeout(this._timers.randBg);
const image = await this.fetchBg(id);
this.bg.current = image;
this.setBg(image);
}
// Event handler for messages from parent thread
message(event) {
const data = typeof event.data === "object" ? event.data : [event.data];
switch(data[0]) {
case "START":
this.bg.dir = data[1];
this.randBg();
for(const func of Object.keys(this.config)) {
this.queue(func);
}
break;
}
}
}
self.glitch = new GlitchWorker();