mirror of
https://codeberg.org/vlw/still-alive.git
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* dev21w41a * Added Monkeydo submodule Added Monkeydo to .gitmodules * dev21w41b * Added functional code before manifest and CSS The JS-part of this demo is now functional to the point where a Monkeydo manifest can be played on the different windows. CSS styling and an actual manifest will still have to be created. * Create README.md * Cake * Update README.md * Unsynced working example Everything is cued up and good to go. Now comes the fun part of syncing the lyrics with the song * Synchronized lyrics with music So, yeah this totally didn't take 6 hours to do. * Style changes and log removal Fixed the scroll direction for lyrics, made the art window's font clamp (and centered) and also removed some loggers. player.html will redirect to the main page if opened without a hash and will no longer be caught by crawlers that care about robots.txt
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725 B
HTML
Executable file
22 lines
No EOL
725 B
HTML
Executable file
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="description" content="End credits from 'Portal' - the video game, recreated with JS and browser windows.">
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<title>Still Alive</title>
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<link rel="stylesheet" href="assets/css/style.css">
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</head>
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<body>
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<main>
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<p id="play">Still Alive</p>
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<p id="message"></p>
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</main>
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<footer>
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<a href="https://github.com/VictorWesterlund/still-alive">Source on GitHub</p>
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</footer>
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<audio id="still-alive" src="assets/media/still-alive.webm"></audio>
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<script type="module" src="assets/js/script.mjs"></script>
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</body>
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</html> |